#include "lcd.hpp"

using namespace device;
///> LCD  的基本类
const lcd::LcdAttributeTPDF* lcd::GetLcdAttribute(void)
{
	return(0);
}


uint32_t lcd::uiGetTick(void)
{
	return(0);
}	

void  lcd::vSetTick(uint32_t tick)
{

}

void lcd::Reset(void)
{
	
}

void lcd::Clear(void)
{
	
}

void lcd::DrawHorizontal(uint32_t uiStartX, uint32_t uiStartY, const uint8_t *ucDots, uint32_t Len)
{
	
}

void lcd::DrawHorizontal(uint32_t uiStartX, uint32_t uiStartY, const uint8_t *ucDots, lcd::RGBTPDF *tDots, uint32_t Len)
{
	
}

void lcd::DrawVertical(uint32_t uiStartX, uint32_t uiStartY, const uint8_t *ucDots, uint32_t Len)
{
	
}

void lcd::DrawVertical(uint32_t uiStartX, uint32_t uiStartY, const uint8_t *ucDots, lcd::RGBTPDF *tDots, uint32_t Len)
{
	
}
